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Eye Based Video Game Control: Quake 2 Posted by: dsmith3689
Video duration: 39 seconds I integrated a Tobii 1750 eye tracker with Quake 2. The player can control orientation with their eyes. Related: control, eye, eyes, first, game, person, quake, shooter, tobii, tracking, video, vision |
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Fingerpaint Plus Posted by: dsmith3689
Video duration: 82 seconds A tech demo of my the new FTIR-based multi-touch surface we're building. Related: fingerpaint, hci, multitouch, touch, touchscreen |
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Eye Based Video Game Control: Neverwinter Nights Posted by: dsmith3689
Video duration: 28 seconds I integrated a Tobii 1750 eye tracker with the role playing game Neverwinter Nights. Related: control, eye, eyes, game, neverwinter, nights, tracking, video, vision |
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Silicone Texture for an FTIR pad Posted by: dsmith3689
Video duration: 84 seconds Shows the proper texture for the silicone layer of a multitouch FTIR pad. Related: ftir, hci, input, multitouch, tabletop |
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FTIR with a silicone overlay Posted by: dsmith3689
Video duration: 47 seconds The camera image from an FTIR based touch screen with a silicone sheet on top. Related: ftir, hci, interface, multi-touch, touch-screen |
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Eye Based Video Game Control: Missile Command Posted by: dsmith3689
Video duration: 22 seconds I integrated the Tobii 1750 eye tracker with Lunar Command, which is a Flash adaptation of the old 80's arcade game Missile Command. Related: command, control, eye, eyes, game, lunar, missile, tobii, tracking, video, vision |






