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Laying Out UVS on Polygon Objects for Texturing Laying Out UVS on Polygon Objects for Texturing
Posted by: PolyNurb

Video duration: 517 seconds

This is a short video tutorial on how to lay out UVs on polygon objects. UVs are inherent on all polygon objects...before you "lay" them out they are basically a jumbled mess. By mapping them with projections ans sewing them together we can get a clean and even set of UVs for a polygon object.

Related: 3d, maya, polygons, texturing, uv

How to model using Non-linear Deformers How to model using Non-linear Deformers
Posted by: PolyNurb

Video duration: 427 seconds

This is a short tutorial on how to tweak out simple geometry into really cool forms using a non-linear deformer. It sounds complex...but it really is just a tab inside of Maya and you pull some sliders around and experiment. It will make modeling some shapes 100% easier for anyone.

Related: 3d, deformers, maya, polygons

Alpha Masks in Maya using Photoshop Texture Alpha Masks in Maya using Photoshop Texture
Posted by: PolyNurb

Video duration: 484 seconds

This demo will show how to add an alpha channel onto an image in Photoshop to mask (remove) any unwanted area on a file texture. This demo is utilizes Maya and requires a basic knowledge of Adobe Photoshop.

Related: 3d, 7.0, adobe, alpha, masks, maya, photoshop, polygons, texturing

Rendering Wireframes within Maya Rendering Wireframes within Maya
Posted by: PolyNurb

Video duration: 271 seconds

This is a quick tutorial on how to use Maya's Vector Renderer to render out wireframes of all your 3d meshes.

Related: 3d, maya, polygons, render, vector, wireframe

Maya Render Settings Maya Render Settings
Posted by: PolyNurb

Video duration: 551 seconds

A simple video demo to show some basic render settings. How to change the settings to obtain the right image size and quality you need.

Related: 3d, maya, polygons, render

Normal Mapping inside of Maya Normal Mapping inside of Maya
Posted by: PolyNurb

Video duration: 340 seconds

This is a short tutorial on how to produce a normal map within Maya. It is also intended to be a very simple way to familiarize a person where normal maps are produced within Maya.

Related: 3d, mappping, maya, normal, polygons

Laying out UVS on polygon objects Part II Laying out UVS on polygon objects Part II
Posted by: PolyNurb

Video duration: 442 seconds

This is a addition to the last video of laying out UVS on polygon objects. This video goes a little more in depth on how to sew together UV patches efficiently and how to relax and unfold them to get a more even and relaxed pattern on the mesh.

Related: 3d, maya, polygons, uv

Basic Polygon Components and Manipulation Basic Polygon Components and Manipulation
Posted by: PolyNurb

Video duration: 391 seconds

This is a demo featuring the manipulation of basic polygon components such as edges, faces and vertices.

Related: 3d, maya, polygons, tutorial

Simple 3-Point Lighting in Maya Simple 3-Point Lighting in Maya
Posted by: PolyNurb

Video duration: 559 seconds

This is a very informal simple set-up demo for 3-point lighting inside of Maya. It's just the bare basics to help folks get some lights in their scenes.

Related: 3d, lighting, maya, rendering

Creating an Alpha in an image in Photoshop for Maya Creating an Alpha in an image in Photoshop for Maya
Posted by: PolyNurb

Video duration: 347 seconds

This is a short video tutorial in response to a question posted on here earlier...the individual wanted to know how to "punch" holes into an image that is inside of Maya....this is done with the Alpha channel within Photoshop.

Related: 3d, alpha, images, maya, photoshop

Rendering in passes in Maya Rendering in passes in Maya
Posted by: PolyNurb

Video duration: 334 seconds

This is a quick down and dirty way to render out your CG scene in Maya in passes using Maya's render layers function. I don't cover the actual render layers in detail or the different types of passes you can do. It's a very basic introduction to get a person compositing together the passes in Shake or After Effects.

Related: 3d, composite, maya, polygons, render

Using NURBS surfaces to produce Polygon Surfaces in Maya Using NURBS surfaces to produce Polygon Surfaces in Maya
Posted by: PolyNurb

Video duration: 428 seconds

This little demo is demonstrating how to make simple NURBS objects, how to sculpt them a little bit and then convert them into a usable polygon object. No knowledge of NURBS required.

Related: 3d, maya, nurbs, polygons

Intro to Mudbox Intro to Mudbox
Posted by: PolyNurb

Video duration: 270 seconds

Quick reference for some commonly used tools in Mudbox.

Related: 3d, mudbox, polygons

Creating and Saving Custom Shelves in Maya Creating and Saving Custom Shelves in Maya
Posted by: PolyNurb

Video duration: 414 seconds

This is a short tutorial demonstrating how to create shelf buttons and how to save those custom shelves embedded within the maya file type.

Related: 3d, maya, modeling, polygons, tutorial

Basic Polygon Extrusions Basic Polygon Extrusions
Posted by: PolyNurb

Video duration: 270 seconds

This video is a demo of how to extrude faces from polygon objects.

Related: 3d, extrusion, maya, polygon, tutorial